#include "lin_ldf.h"


LIN_LDF_FRAME_0x11 lin_bcm_0x11 =
{
    .signal.BCM_TailgateStatus = 0,
    .signal.BCM_RpositionLampReq = 0,
    .signal.BCM_OnLampSignalReq = 0,
    .signal.BCM_OffLampSignalReq = 0,
    .signal.FillBit = 0x0f,
    .signal.FillByte1 = 0xff,
    .signal.FillByte2 = 0xff,
    .signal.FillByte3 = 0xff,
    .signal.FillByte4 = 0xff,
    .signal.FillByte5 = 0xff,
    .signal.FillByte6 = 0xff,
    .signal.FillByte7 = 0xff,
};

LIN_LDF_FRAME_0x04 lin_bcm_0x04 =
{
    .signal.BDC_LeTurnLiStreamEna = 0,
    .signal.BDC_RiTurnLiStreamEna = 0,
    .signal.BDC_Anim_Le_Cmd = 0,
    .signal.BDC_Anim_Ri_Cmd = 0,
};

void lin_data_fill_0x11(uint8_t *data)
{
    for (uint8_t i = 0; i < 8; i++)
    {
        data[i] = lin_bcm_0x11.data[i];
    }
}

void lin_data_fill_0x04(uint8_t *data)
{
    for (uint8_t i = 0; i < 8; i++)
    {
        data[i] = lin_bcm_0x04.data[i];
    }
}